Jul 09, 2008, 10:13 PM // 22:13
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#1
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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The artist
This class introduces a new type of skill into guild wars
Description: A peaceful race, set their mind on the beauty around them, these noble people hate violence but will attack their foes if necessary. They use the power of their art to defeat their foes.
The artist acts as a damage dealer, he would draw his creation on paper, then bring it to life
His weapons are a paint brush, and his focus would be paper.
Armor Level is 60
Armor could be similar to monk armor, ink art
Attributes:
The art of wisdom: No inherit effect, increases the effectiveness of skills of this attribute.
The art of chaos: No inherit effect, increases the effectiveness of skills of this attribute.
The art of nature: No inherit effect, increases the effectiveness of skills of this attribute.
(Primary)Harmony and Focus: For each rank in Drawing mastery, your skills will have 1% less recharge time.
The art of wisdom skills:
10e, 1c 10r. Drawing Skill. Shield of Ink: Draw a shield on your paper, summon it, the next attack that targets you will be reduced by 10...30 points.
10e, 1c, 15r. Drawing Spell. Ink Blindfold. You and target foe has an ink blindfold for 1...9 seconds, in this time neither you or target foe can attack.
10e 2c 15r. Enchantment Slippery Ink. Target ally is sprayed with ink for 8...10 seconds, in this time target ally has 50% to block attacks
ELITE 25e, 1c, 30r. Ink wall. Surround target ally with an ink wall for 10..15 seconds, in this time, target ally has 4 health regeneration and 2 energy regeneration as long as target ally stays within the wall.
10e 1c, 20r. Skill. Green ink. For 5 seconds, target ally has 1...8 health regeneration.
The art of chaos skills:
10e, 1c 15r. Skill. Blinding Ink: Throw a paint brush at target foe. Target foe is blinded for 1...5 seconds and takes 10...30 damage. The art of chaos
15e, 3c, 20r. Drawing Skill. Draw Spider. Draw and summon a spider, choose target foe and spider will poison target foe for 10..15 seconds. The art of chaos
ELITE 15e 2c 30r Hex Spell. Rising Ink. Cast hex on target foe. For 30 seconds, the next time target foe attacks, summon one level 1-20 ink blob with same skill bar as your own. The art of chaos
10e 1c 15r Skill. Artist's Revenge. The next time target foe attacks you, s/he suffers 15..50 damage and blindness for 10 seconds.
10e 1c 15r.Skill. Ink feet. Target foe is knocked down and moves 66% slower for 3...7 seconds.
The art of nature skills:
15e, 2c, 25r. Drawing Skill. Draw Bird. Draw a bird and fly it to target foe. Target foe is knocked down and suffers cracked armor and loses 30...90 health. The art of nature.
10e 2c 15r Drawing skill. Draw rat. Choose target foe and summon rat, when foe is hit with the rat, target foe will suffer 1..10 bleeding and suffer 1..35dmg. The art of nature
ELITE 15e. 3c, 30r. Skill. Black Trees. Summon 3 level 5..18 trees around you for 1..15 seconds, in this time you cannot attack or move, every time a tree suffers damage, the health the tree lost is transferred to you.
Harmony and Focus skills:
ELITE 25e, 3c 60r. Drawing Skill. Shapeshifter. Draw and summon a shapeshifter and choose a target foe, the shapeshifter will have all of the 8 skills of target foes skill bar, the shapeshifter will be level 4..20. Harmony and Focus
15e, 2c, 10r. Skill. The next drawing skill you use will recharge 30% faster. Harmony and Focus
20e, 3c, 20r. Drawing Skill. Shower of Ink. The next drawing skill you use, the creature or item you summoned will be duplicated but with half the stats as the normal creation. Harmony and Focus
15e, 2c, 30r. Hex spell. Turning Ink. Target foe is hexed with turning ink and is turned against his/her allies for 5..15 seconds.
Last edited by Lawliet Kira; Mar 30, 2009 at 07:51 PM // 19:51..
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Jul 09, 2008, 10:24 PM // 22:24
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#2
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Frost Gate Guardian
Join Date: May 2008
Profession: R/
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Interesting is all I can say...lol
Hmm, Is this a mix between mesmer and ele? With medium armor?
Like I said interesting, but theres not enough here to get the full understanding of your idea.
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Jul 09, 2008, 11:21 PM // 23:21
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#3
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Frost Gate Guardian
Join Date: Mar 2008
Location: PWNZILLA team
Guild: X Legion Of Doom X [LOD]
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Interesting..... reminds me of one of those Naruto ninja skill thingies. I'm sure I've seen art summoning in other Anime/Manga as well. Inu Yasha maybe?
Though to tell you the truth, I'm not sure if this concept fits in well with the lore and style of Guild Wars.
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Jul 10, 2008, 01:30 PM // 13:30
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#4
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: Guildless QQ
Profession: W/
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nice....really nice!!!
It reminds me of the character in final fantasy VI , the painter girl
But is there any benefit for a party to have this class?
And if it's a caster, then the AL should be 60. not 70
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Jul 30, 2008, 08:25 PM // 20:25
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#5
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Ascalonian Squire
Join Date: Jul 2008
Guild: Brethren of Chaos[BoC]
Profession: E/Mo
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Interesting...As said before, not sure if there would be a way to implement this into guild wars. Who knows, we haven't seen GW2 yet so we don't know what is possible and can be properly done. But it is interesting.
It reminds me of something from the Sword of Truth series by Terry Goodkind.
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Jul 30, 2008, 09:44 PM // 21:44
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#6
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Krytan Explorer
Join Date: Mar 2008
Location: Land of Confusion
Guild: [swea]
Profession: W/
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Cool, but I think "Draw Spider" should be in the art of nature, not Chaos even though spider's are "evil" creatures. And damn ugly mofo's >.>
Last edited by Murmel; Jul 30, 2008 at 09:54 PM // 21:54..
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Aug 04, 2008, 02:37 AM // 02:37
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#7
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Banned
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Make it so you can paint a flower that attacks.
Last edited by Thizzle; Aug 04, 2008 at 02:47 AM // 02:47..
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Aug 05, 2008, 11:59 AM // 11:59
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#8
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Wilds Pathfinder
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I like this profession you came up with. It's rather interesting.
Hopefully more people can express their feelings about it.
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Aug 05, 2008, 07:31 PM // 19:31
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#9
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Academy Page
Join Date: Feb 2008
Location: London, UK
Profession: Mo/
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nice idea
i like the attributes but the name of their primary attribute doesn't really sound fitting. How about something like "Talent" or "Creativity" etc.?? Or something else.
Last edited by Stella/Shin; Aug 06, 2008 at 05:43 PM // 17:43..
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Aug 05, 2008, 11:24 PM // 23:24
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#10
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Quote:
Originally Posted by doudou_steve
It reminds me of the character in final fantasy VI , the painter girl
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Relm Arrowny, it was also my first thought when I read this. If I can equip a Fake Mustache and control enemies in a mob I'll be all about this
For the primary of Drawing Mastery - wouldn't it be more realistic for it to follow similar to Fast Casting? At least in my head, a better artist would get something awesome done faster, not jump to another project sooner. Or maybe 1% off both skill activation and skill recharge.
That said, it's kinda cool, but it doesn't really mesh with anything GW lore related. I can't picture a Charr running up to somebody and painting pictures. A+ for thought and effort, but I can't even imagine it actually in-game.
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Jan 02, 2009, 11:45 AM // 11:45
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#11
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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I suggest naming ur Attributes ^_~:
Peace Arts
Chaos Arts
and
Nature Arts
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Jan 02, 2009, 11:53 AM // 11:53
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#12
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Desert Nomad
Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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Quote:
Originally Posted by [M]agna_[C]arta
I suggest naming ur Attributes ^_~:
Peace Arts
Chaos Arts
and
Nature Arts
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I don't agree; it sounds stupid.
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Jan 15, 2009, 02:06 AM // 02:06
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#13
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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havng 4 uhm words in ur attribute seems to long.
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Jan 15, 2009, 02:14 AM // 02:14
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#14
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Cyan - Harmony and Focus
Magenta - Peace
Yellow - Nature
Black - Chaos
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Jan 15, 2009, 11:53 AM // 11:53
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#15
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Academy Page
Join Date: Jul 2006
Location: France
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"10e, 1c 15r. Skill. Blinding Ink: Throw a paint brush at target foe. Target foe is blinded for 1...5 seconds and takes 10...30 damage. The art of chaos"
Would be fun to see some paintbrush machinegun build.
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Jan 16, 2009, 12:03 PM // 12:03
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#16
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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hmm love it
Mantra of Recovery + blinding ink + 16 in Harmony and Focus and arcane echo = epic win paintbrush machinegun build.
still ove it a lot, Anet, make this one in GW2 please
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Jan 16, 2009, 12:32 PM // 12:32
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#17
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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I actually don't like the description of this profession at all. its just me okay, so while you want input, here it is.
I dislike a profession that claims to be peaceful but then kill their enemy.
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Feb 07, 2009, 08:08 PM // 20:08
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#19
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Furnace Stoker
Join Date: Dec 2006
Guild: [Bone]
Profession: Mo/
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I would laugh my ass of when my character starts drawing in the air, and some drawn man would come alive smashing my enemies, or drawing a big rock, flying at enemy.
Though I dont see this prof happening, not enough variations on skills I think.
Could make a proffesion with only 1 attribute of drawing, rest something else dunno what.
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Feb 21, 2009, 06:06 PM // 18:06
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#20
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Ascalonian Squire
Join Date: Feb 2009
Location: Beavercreek, OH
Guild: Offhand Heroes
Profession: R/Mo
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Perhaps they should have some uber-casting time. Since they have to DRAW the creation first. If they're a peaceful class, they should have the absolute LOWEST armor rating and only mid-damage. You cannot claim to be peaceful and then charge into battle with decent armor expecting to do loads of damage.
I understand the concept and it might be cool for a week, but if you think it's just another spell caster. Perhaps, though, they could be fully condition based. This way they would be semi-unique and more peaceful then a damage dealer.
Portrait of Balthazar
Artist, Art of Chaos
Energy: 15 - Cast: 20 - Cool-down: 60
Portrait. All nearby foes are struck for 10...15...20 damage and become crippled for 3...10...14 seconds. This skill ends once you move from the original location.
Something like that MIGHT work but I still don't like it. It just doesn't feel like a proper class.
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